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Lingu: Making language
learning easier to navigate

2020–Present
UI Designer → Team Lead

Lingu is a leading language training provider and edtech company in Norway, offering unique learning experiences to students, companies, and schools. In 2024 Lingu won a national tender with innovative learning solutions valued at $175M.

Lingu website on a laptop and two language learning mobile apps

THE CHALLENGE

Over several years at Lingu, I helped build and grow a language-learning ecosystem from the ground up. My work covered learning platforms, mobile apps, tools for teachers and administrators, and public websites.

The common goal was to make complex tools clear and approachable for people with different learning needs and levels of digital confidence.

MY ROLE

As my role grew from UI Designer to Team Lead, I worked across UX, UI, design systems, accessibility, and visual design.

I turned broad briefs into user flows and interface designs, taking ownership of most flows across the products I worked on. I researched similar products, explored possible solutions, and refined designs with the CEO, CPO, developers, and other team members.

LEARNING FROM OUR USERS

Many of our learners had limited digital skills. Some had never used a computer, while others had difficulty reading. This shaped how I approached navigation, content, and everyday tasks.

My focus was on helping people understand where they were, what they needed to do, and how to take the next step.

The projects below show different parts of my work at Lingu, with a shared focus: helping people learn, teach, and manage courses with greater confidence.

LMS

The student platform brings learning activities, collaboration, and progress into one place. Design work focused on making the learning journey easier to follow, helping students understand where they are and what to work on next.

SOME UI CHALLENGES

01

A clearer learning path

Students arriving on the home page did not always understand what to complete next or how lessons, assignments, and live classes connected. I brought daily priorities and the full weekly plan into one clear journey.

02

More collaborative classes

Live classes offered few ways for students to participate beyond watching a shared screen. I introduced boards, collaborative pads, chat, and shared activities that teachers could use throughout each session.

03

Content that could scale

Hand-made narrative illustrations gave the learning materials personality, but they also slowed publishing. I developed reusable visual patterns and a more efficient workflow for producing consistent content.

We developed the products through ongoing collaboration and feedback from learners, teachers, and the wider community. After release, I used that feedback to revisit flows, simplify screens, and address problems people experienced.

TEACH ADMIN

Teachers need to plan lessons, review assignments, and understand how each student is progressing. I designed workflows that bring these tasks together, with tools for course management, assessment, and reporting.

The focus was on making student information easier to review and use, helping teachers identify where learners need support and plan their next steps.

Working with government clients meant designing to strict accessibility requirements. I helped redesign our platforms to address WCAG requirements, making accessibility a shared priority across the product experience.

GRAPHIC MATERIALS

Alongside product design, I created graphics, marketing assets, and learning materials. This work extended Lingu’s visual identity across its digital products and communications, supporting a consistent experience for learners and customers.

HOW I USED AI

AI became part of how we designed, built, and improved products at Lingu. In my design work, I used it to create prototypes, explore ideas, and make concepts easier to discuss with the team before development.

We also brought AI into content production, from learning materials and illustrations previously drawn by hand to video and marketing assets. It helped us explore more options and automate repetitive work.

AI supported the process. I remained responsible for the UX and design decisions, using user feedback, accessibility requirements, and team input to guide the final experience.

THE RESULT

Over several years, I grew into a trusted design partner for the team, taking ownership of complex challenges and turning broad ideas into products we could build and improve together. My progression from UI Designer to Team Lead reflected that trust, with a growing role in connecting product priorities, user needs, and implementation.

Together, we built a learning ecosystem used by learners, teachers, and administrators, earning positive feedback from many satisfied users. Their feedback helped us make everyday tasks clearer and learning more approachable, especially for people with limited digital confidence.